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Rezero
It is well-known that it is impossible to destroy matter or energy. However, may I remind you that 1KBWC points are neither. Therefore, with the help of a card or two, you can obliterate -
Blank White Card
The Blank White Card is... well, you see, it's a card, probably white, and I'll bet you money that it's blank. In more useful terms, it's the basic material for 1000 -
Game Basics
Yes, yes, I know we have a Rules page; this is a little different. Think of the Game Basics as more of a glossary. Some of these definitions may seem to be obvious and needlessly -
Rules
1KBWC is a game that changes as you play it. To get started, you should gather some materials. First of all, you will need a large number of blank cards. You can use all 1000 -
Suck-worthy cards
The cards that you create, Tigt More seriously, these cards are cards that, after a game, are determined to be bad by the group playing and are added to the suck box or discarded. Cards -
1000 Blank White Cards Wiki
Welcome to 1000 Blank White Cards Wiki! The wiki about the game 1000 Blank White Cards (sometimes referred to as 1000 Cards ETC) that anyone can edit. We encourage posting examples and pictures, so please -
Rule Card
Rule Cards are cards that modify the rules of the game, such as changing the object of the game, adding/taking away player abilities, or restricting certain kinds of cards from being played, etc. etc -
Fifteen Turn Double Reverse Snapback with Sprinkles
This is a powerful and interesting maneuver that combines the effects of a number of cards to create the desired pwning effect. It's like the Rube Goldberg version of a Mega-Point card, and -
Creeper Card
A Creeper Card is any card which is instantly played when obtained. Unlike a Play Taker, Creeper Cards can be played at any time. Creeper Cards are usually placed in the deck before the game -
Tactics
Let's say you've played 1k a few times, enough to get a feel for the game and it's mechanics. You know blanks are very powerful, while+100,000,000 point cards put -
Useless Card
You're getting down to the last couple of cards in the deck, and while you haven't really counted anybody's points, you're pretty sure you're doing well. It's time to -
Professor Ickbweck's Sliding Scale of Artistic/Notational Tendencies
There are two ways of approaching the creation of a card: modifying the gameplay, using all sorts of crazy turn manipulation or rule changes or whatever, or using whatever the card depicts for some motive -
Absolute Value Card
The Absolute Value Card (AVC) is a function within a card; it causes some numerical value to be viewed as positive (or negative, with proper care) regardless of its sign (hence why it is named -
Suck Box
The Suck Box is the name given to a repository where cards that are no longer used for playing are placed, as opposed to just throwing cards away (or recycling, if you're eco-minded -
Token
Tokens are non-card items usually represented with coins post-it notes, or cards themselves. Unlike cards, if they are discarded or otherwise removed from the field (such as from a Blast Card) then they -
1000 Blank White Cards Numbers
This article is a list of the most frequently appearing numbers in 1000 Blank White Cards, and reasonable explanations for each. 0- Intentional Useless Card or Rezero. 1- Useless Plus One Card. -
1227486646
1227486646 is a memetic numeral seen in 1000 Blank White Cards frequently. While the online coverage is lacking, 1000 Blank White Cards seems to be the main resource in this meme spreading. The origins of -
Ickbweck's Theory of Convergent Evolution
This theory describes the tendency of independent card collections to contain extraordinarily similar cards. However, this is not plagiarism; the cards often reference different things, or have vastly different wording, they are just functionally (and -
Fluxx
Fluxx is a card game with changeable rules, designed by Looney Labs in 1996. The game has a fixed deck, but various expansions and versions allow for some degree of customization and variety. The chaotic -
Card Manipulation Cards
A Card Manipulation Card is any card which moves around the other cards in play. It's a superset of Blast Card and Sniper Card. It's a subset of Effect Card and one of -
Monster Card
Let's be frank: one of the groups that gets the biggest enjoyment out of 1000 Blank White Cards is the the party of game design nerds. Specifically, game design nerds who play other card -
List Of Card Types
This page keeps track of the various forms of cards. Keep in mind two things: Firstly, that there are multiple categorisation systems; some people may divide cards differently based on things that/happen/, like Related -
Competitive Rules
1000 Blank White Cards is doubtless a very freeform game where randomness and spontaneous creativity are rewarded. However, this style of play is unsuitable for competitive, aggressive play. Competitive Rules are necessary when a game -
Unforeseen
Along with the basic rules, most CCGs have a collection or errata, a bunch of situational rulings to clarify when two cards interact in a confusing or contradictory way. As the game goes on, and -
Creativity Contingent Cards
A bit hard to pin down exactly, the Creativity Contingent Card can be loosely defined as any card that requires a bit of lateral thinking, perhaps another card (maybe a blank, in the more extreme
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