This page keeps track of the various forms of cards. Keep in mind two things: Firstly, that there are multiple categorisation systems; some people may divide cards differently based on things that /happen/, like Related Action Cards, and things that /exist/, like most non-effects. Secondly, a card can easily have multiple effects and/or non-effects that will make it fit into multiple radically different categories of cards; for instance, a card that gives you the power (Rule Card) to pay some form of points (Point Card) to protect cards in your pool from being discarded (Backup Copy).
Effect Cards[]
Card Manipulation Cards[]
Rock Card
Metagame Card
Hazard Card
Non-Effect Cards[]
Score-based Cards[]
Other Non-Effects[]
Card Features[]
These are game mechanics that may appear in cards, but they can be combined with pretty much every other card type so it's impossible to categorize them.